These are some of the models I've worked on that can currently be found in the survival game Scum. Some are also published on my Artstation, so I will not publish them twice on the blog.
https://www.artstation.com/artofoz
These are some of the first models I made for Scum back in 2021.
This is improvised mine detector...
...and another one based on real military mine detectors.
Supressors for Kar 98 and Mosin rifle.
Here are simple and pro spin cast reels. Those two are high poly models rendered in 3d Coat.
This is first improvised "vehicle" that I made for game.
These helmets were part of the assistance to the soft surface department which normally makes characters, clothing and everything else related to characters.
We've reached 2023. Marley Travison with all the extras. Last image is render of high poly base version from 3d Coat.

Finally, two models that I modified and added a lot of extra stuff. I didn't model the base models.The first is the Kawasaki KZ1000, which was originally a police motorcycle modeled after Mad Max. My colleague Davor Ladavac worked on that model. The version shown was made by me based on Wez's engine from Mad Max 2.
The second model is a tractor. I heavily modified it. I turned a regular model into modular one. I patched up all the holes that opened when the model was disassembled. I added a radiator, a tank, a battery, replaced the front and rear lights, made a new dashboard, new wheels, modeled all the armor and additional parts.